How many units are in Universal Tower Defense Z?
Update 4.0 added 24+ new Universal Tower Defense Z units. The full roster spans every rarity from Rare starters to Boundless endgame carries — see the stats table above for sample entries.

Universal Tower Defense Z units list on Roblox — rarity, elements, attack types, and placement notes for Update 4.0.
This Universal Tower Defense Z units database covers anime tower defense characters with rarity, element, attack type, and placement notes for Update 4.0. The Universe begins. Welcome to Universal Tower Defense!
Summon units and fight off waves of enemies. Play together with friends in Story, Infinite, Virtual Realm, Challenge, Raid, and Co-op modes. Level up your units, Etherealize them, and Evolve them for greater power. Playable on Desktop, Mobile, Tablet, and Console. Every Universal Tower Defense Z unit you summon becomes a placed tower on the map — damage, range, and attack speed decide whether a wave clears or leaks.
Update 4.0 added 24+ new Universal Tower Defense Z units across Boundless, Unrivaled, Secret, and Mythic tiers. Sources include banner summons, Story acts, Raids, Rifts, and limited event modes like Crime Fighting Extraction.
Use this Universal Tower Defense Z units list alongside the unit tier list for meta rankings and the traits guide for reroll targets on your carries. New players should start with the beginner guide before spending Gems.
Search results often mix Universal Tower Defense Z with Universal Tower Defense X. This page tracks Place ID 133410800847665 only — confirm you are on the correct Roblox experience before comparing stats.
Universal Tower Defense Z units arrive through four main channels: Gem banner summons, Story and Legend act drops, Raid shop currencies, and Update 4.0 event modes.
Banner summons use Gems from Story milestones, daily rewards, and Universal Tower Defense Z codes like Summer2026! and ReapersVsHollowDestroyers. Mythic units sit near 0.5% base rate; Secret banner exclusives can dip to 0.00625%.
Farm routes matter more than raw luck after Update 4.0. Moonless Sky Rift drops evolution materials for Boundless Ichigo. Reaper City Raid Act 5 grants Secret-tier Yamamoto. Beast Desert Legend Act 3 unlocks Simon. Crime Fighting Extraction hosts Spider-Man, Iron Man, and Venom during the limited window.
Do not sell duplicate Mythic or higher Universal Tower Defense Z units — feed them into Etherealize on your main carry instead. One duplicate per Ethereal Level is the standard merge cost.
Check the updates hub after every patch. Universal Tower Defense Z drop tables rotate when new raids, rifts, and banners launch.
| Source | Tag | Typical units |
|---|---|---|
| Gem banner | 💎 | Mythic, Legendary, Epic Universal Tower Defense Z pulls |
| Story / Legend | 📖 | Act-clear drops like Simon, Berserker cleaver materials |
| Raids | ⚔️ | Yamamoto, Ichigo, Reaper City exclusives |
| Rifts & events | 🌀 | Boundless Moonless Sky, Crime Fighting Extraction |
| Codes | 🎁 | Starter units via permanent beginner codes |
Rarity defines summon odds, placement limits, and endgame ceiling for Universal Tower Defense Z units. Higher tiers cost more Gold to place but scale further with traits and etherealize.
Boundless and Unrivaled sit above Secret on the Universal Tower Defense Z units ladder. Update 4.0 introduced Moonless Sky (Boundless), King Sailor (Unrivaled), and multiple Secret banner units with unique evolution lines.
Epic and Rare Universal Tower Defense Z units fill early teams. Zora remains a beginner-friendly Air pick for Flying waves. Replace Rare slot holders once Mythic carries arrive — do not over-invest in disposable summon filler.
Treat the table below as directional summon rates. Universal Tower Defense [UTD] adjusts banner pools and pity without always updating public pages.
| Rarity | Summon rate (approx.) | Notes |
|---|---|---|
| Boundless | Ultra rare | Top Universal Tower Defense Z tier — evolution + rift gated |
| Unrivaled | Very rare | Strong endgame Universal Tower Defense Z units |
| Secret | 0.00625% | Banner exclusives · up to E7 etherealize |
| Mythic | 0.5% | Reliable DPS picks like Berserker |
| Legendary | 2% | Mid-game staples like Law (ROOM) |
| Epic | 16% | Early fillers — Zora counters Flying |
| Rare | 81.5% | Starter summons · replace quickly |
Every Universal Tower Defense Z unit has an attack type that determines which enemies it can hit. Misplacing Ground-only towers when Flying enemies spawn is the most common early leak cause.
Ground units hit ground-path enemies only. They are cheap to place and strong on straight segments, but useless against Flying waves.
Air units target flying enemies exclusively. Zora brings stun utility for Hollowed Moon stages where Flying first appears.
Hybrid units cover both ground and air paths. King Sailor (Unrivaled) and Moonless Sky (Boundless) are premium Hybrid carries for mixed waves.
Hill units gain range bonuses on elevated tiles. Pair Hill placement with Precise 3 or range-boosting traits for corner coverage.
Match Universal Tower Defense Z units to enemy types on the enemies guide before adjusting your team. One Hybrid or Air slot prevents entire-wave leaks.
| Type | Targets | When to place |
|---|---|---|
| Ground | Ground path only | Default Universal Tower Defense Z story waves |
| Air | Flying only | Hollowed Moon and mixed air bands |
| Hybrid | Ground + Flying | Any stage with mixed enemy types |
| Hill | Varies + range bonus | Corners and long sightlines |
Community databases track six core stat bands for Universal Tower Defense Z units: damage, range, SPA (attack speed), element, attack type, and passive effects. Exact numbers shift per patch — use bands until in-game verification completes.
Damage and SPA together define effective DPS. A Fast SPA Universal Tower Defense Z unit with Medium damage can outpace a Slow SPA tower with High damage on low-HP waves. Boss phases flip that math — burst and crit matter more.
Range controls how many path tiles a Universal Tower Defense Z unit covers. Long-range Hybrid units like King Sailor (Unrivaled) need fewer placements; Short-range units like Berserker want choke-point tiles near bends.
Elements (Physical, Water, Light, Dark, Wind, Magic) interact with enemy resistances and relic sub-stats. Fire and burn passives stack with Wizard and Astral traits.
Passives separate good Universal Tower Defense Z units from great ones. Berserker deals bonus damage to Armored enemies. Law (ROOM) spikes boss damage. Trickster (Phantom) brings Fast SPA Light damage for Update 4.0 Secret-tier clears.
The table below lists sample Universal Tower Defense Z units from our database with community-reported stat bands. Expand per-unit pages in Phase 2.
| Unit | Rarity | Element | Type | Damage | Range | SPA |
|---|---|---|---|---|---|---|
| Blanco Beast | Boundless | Physical | Ground | High | Medium | Medium |
| King Sailor (Unrivaled) | Unrivaled | Water | Hybrid | High | Long | Medium |
| Trickster (Phantom) | Secret | Light | Ground | High | Medium | Fast |
| Moonless Sky | Boundless | Dark | Hybrid | Very High | Long | Medium |
| Berserker | Mythic | Physical | Ground | High | Short | Fast |
| Law (ROOM) | Legendary | Magic | Ground | Medium | Medium | Medium |
| Zora | Epic | Wind | Air | Medium | Medium | Medium |
| Kirito (Cheater) | Legendary | Light | Ground | High | Medium | Fast |
Update 4.0 is the largest Universal Tower Defense Z content drop to date. The patch adds Boundless Moonless Sky and Yhwach lines, Unrivaled Gremmy, nine Secret units, and Marvel crossover units from Crime Fighting Extraction.
Moonless Sky evolves from Ichigo Rage using materials from the Moonless Sky Rift and Hollow shop currencies. Community clears show 10M+ solo damage on fully built Boundless Ichigo with Ruler trait and Shadow Reaper relics.
Secret Simon drops from Beast Desert Legend Act 3. Yamamoto comes from Reaper City Raid Act 5. Spider-Man, Iron Man, and Venom route through the limited Crime Fighting Extraction mode — prioritize these before the event window closes.
Bleach units dominate early Universal Tower Defense Z units tier talk: Firefly (Ashen Valkyrie) for boss burst, Rukia evolution for ice control, and Yhwach as the flagship Boundless carry.
Cross-check every new pull against the unit tier list. Universal Tower Defense Z balance patches can reshuffle rankings within days of launch.
A functional Universal Tower Defense Z team needs three roles: a Ground or Hybrid DPS carry, an Armored answer, and Flying coverage before Hollowed Moon.
Beginner core: Berserker (Mythic) for Armored and boss phases, Zora (Epic) for early Flying, plus any Ground DPS from banner pulls. Redeem permanent beginner codes for Berserker and Fern support if available.
Mid-game pivot: add Law (ROOM) for boss utility, Kirito (Cheater) for Fast SPA burst, and start trait rerolls on your best Mythic. Ruler on Berserker or your Boundless carry defines late Story clears.
Endgame stack: Boundless or Unrivaled DPS + Ruler or Eternal trait + etherealized duplicates + relic set bonuses. Support units like Fern stay relevant for buff uptime.
Infinite Mode rewards scaling Universal Tower Defense Z units with wave-growth passives. Eternal trait (+5% damage per wave) pairs naturally with long-run teams.
Co-op adds up to 60% drop boost on boss kills. Bring Hybrid coverage so teammates can focus DPS without leaking Flying enemies.
Until per-unit DPS is verified across saves, rank Universal Tower Defense Z units by rarity, attack type coverage, and enemy-counter passives. This provisional tier table guides Gem spending and farm time.
Re-rank after every Universal Tower Defense Z patch — Universal Tower Defense [UTD] buffs and nerfs can flip a unit overnight.
| Tier | Units | Why |
|---|---|---|
| S | Moonless Sky · Yhwach · Trickster (Phantom) | Boundless/Secret Universal Tower Defense Z carries |
| A | Berserker · King Sailor · Kirito (Cheater) | Armored answer + Hybrid DPS |
| B | Law (ROOM) · Zora · Firefly | Boss utility · Flying coverage · burst |
| C | Epic/Rare banner filler | Replace when Mythic+ arrives |
Update 4.0 added 24+ new Universal Tower Defense Z units. The full roster spans every rarity from Rare starters to Boundless endgame carries — see the stats table above for sample entries.
Meta shifts per patch. Boundless Moonless Sky and Yhwach lead Update 4.0 rankings; Berserker remains the best free Armored counter. Check the unit tier list for current S-tier picks.
Summon with Gems on the banner (≈0.5% Mythic rate) or farm specific Story/Raid acts. Universal Tower Defense Z codes and Story milestones fund early Gem income.
Level and evolve your carry first, then etherealize duplicates. Evolution unlocks forms; etherealize multiplies base stats on the unit you keep.
X and Z are version tags for the same Roblox series by Universal Tower Defense [UTD]. Universal Tower Defense Z units and codes typically overlap when patches ship globally.
| Unit | Rarity | Element | Type | Notes |
|---|---|---|---|---|
| Blanco Beast | Boundless | Physical | Ground | Update 4.0 Boundless tier — pending full stat verification. |
| King Sailor (Unrivaled) | Unrivaled | Water | Hybrid | Strong hybrid placement for Story and Infinite modes. |
| Trickster (Phantom) | Secret | Light | Ground | Persona-inspired Update 4.0 unit — community S-tier pick. |
| Moonless Sky | Boundless | Dark | Hybrid | Bleach-inspired Boundless unit from Update 4.0. |
| Berserker | Mythic | Physical | Ground | Reliable Armored enemy counter — recommended in official enemy guides. |
| Law (ROOM) | Legendary | Magic | Ground | Boss-focused utility — community boss killer pick. |
| Zora | Epic | Wind | Air | Beginner-friendly air unit with stun — counters Flying enemies. |
| Kirito (Cheater) | Legendary | Light | Ground | Strong early-mid DPS — pending Update 4.0 tier review. |
See the Universal Tower Defense Z unit tier list for meta priority.
Matched by build plan, shared topics, and guide progression — not random related links.